dtsUtility Changelist:
v1.0.6 (July 17, 2005)
- Added options for setting up axis.
- Moved Setup submenu from the DTS menu to the main menu bar.
- Fixed bug with incorrectly placed bounding box axis when up axis is Z-up. Thanks to Jeff Gran for finding this.
v1.0.5d (November 4, 2004)
- Fixed a bug in Maya 6 where exporting fails if dtsNode does not already exist. Thanks to J. Alan Atherton for finding and fixing this.
v1.0.5c (October 29, 2004)
- Fixed a bug in "Export Settings" that would prevent the exporter from actually using the Export Settings under Maya 6.
v1.0.5b (September 20, 2004)
- Fixed a bug in the procedure "getFilename" that caused it to not properly load the scene's file name in Maya 6.
v1.0.5a (August 19, 2004)
- General cleanup and bug fixes.
v1.0.5 (July 27, 2004)
- Added "Export Settings".
- Users can specify custom file names and export directories for the quick export buttons. These values will override exportDTS and exportDSQ directories specified in the project workspace settings.
- Initial and default values are taken from the project workspace's exportDTS and exportDSQ settings.
- Export settings are saved with the Maya scene file.
- Optional global settings can used for all quick exports.
- Global settings use the default Maya project for initial/default settings.
- Removed "Export and Dump".
- Added "Export Shape and Dump".
- Added "Export Sequence and Dump".
v1.0.4a (July 21, 2004)
- Fixed a bug with the procedure "createNode" that would cause it to conflict with a default MEL procedure of the same name. It is named "createDtsNode" now.
- Changed the behavior of "Create Detail Marker". It no longer requires the existence of base01. It only parents to base01 if it exists.
v1.0.4 (July 12, 2004)
- Changed the default value for overrideDuration to -1, i.e. "off" by default (thanks to Mark McCoy for noticing this).
- Added "Renumber Selection" button for quickly adding detail levels to multiple shapes.
- Added "DTS" menu containing all dtsUtility options.
- Added "Setup" submenu with options to configure Maya for TGE.
- Added "Rendering Options" submenu with options for Visibility Animation and Two-Sided Materials.
- Added "Help" menu with links to documentation and support websites.
- Moved "Export and Dump" to the DTS menu.
- Moved Add and Delete Triggers to the Sequences submenu of the DTS menu.
- Moved Detail to the Detail Levels submenu of the DTS menu.
- Moved Eye, Cam, and Mount to the Utility Nodes submenu of the DTS menu.
v1.0.3b (May 23, 2004)
- Bounding box procedures now check for both "bounds" and "Bounds".
- Fixed "Create Bounding Box" to work correctly in Maya 4.5 (thanks to Mark McCoy for finding this one).
v1.0.3a (May 4, 2004
- Adjusted triggerState min and max values.
v1.0.3 (April 25, 2004)
- Added "Export Sequence" button to do a quick export of DSQ files.
- Renamed "Quick Export" to "Export Shape".
- Fixed a delete trigger bug in which the trigger window would not clear after the last trigger was deleted.
- Sequence Attributes window now displays the short names of attributes instead of the long names to reduce column widths.
- Rearranged window layout and button names to fit better in a smaller window.
- General cleanup of script for legibility (i.e. easier for me to read and update).
v1.0.2 (April 20, 2004)
- Added "eye", "cam", and "mount" node buttons.
- Moved "detail" button to new location.
- Added more information to the About window.
- "dtl/eye/cam/mnt" buttons now use the same general dtsCreateNode script.
- General cleanup and optimization of procedures.
v1.0.1 (April 18, 2004)
- With the exception of actual exporting, all options now work on Maya for OS X.
- Renamed "Sequence Manager" to "Sequence Attributes".
- All sequence attributes are now displayed in a spreadsheet editor window.
- Added "+ Trigger" and "- Trigger" buttons to the main window.
- Bounding box now auto-resizes to fit the selected objects/components.
- Additional popup dialogs boxes for errors/warnings.
v1.0 (March 16, 2004)
- First release!



