simpleShape with Animation

1. Open simpleShapeAnimation.mb from the File Pack.

The shape has been animated from frames 0 to 30. Note that only the highest level of detail is animated, and the lower detail levels are not.

2. Open the dtsUtility window.

3. Click the Create Sequence Node button to create a sequence node.

4. In the channel box, rename the sequence to Sequence_simpleAnimation.

Note: Make sure to leave Sequence_ at the beginning of the name. The exporter identifies sequence objects using that prefix.

5. Leave the Start Frame attribute at 0, and set End Frame to 30.

channel box

6. Export the shape as simpleShapeAnimation.dts and load it in the ShowTool.

The shape will be animating when you load it. Use the detail slider to go through the detail levels and notice that all of the details are using the animation from the main detail level. This is because the engine discards the transform data of the lower detail levels and uses the transform data from the highest detail level.

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